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Beyond the early adopter: widening the appeal for virtual reality
How the cultural industries can increase the adoption of immersive technologies for mainstream audiences Virtual reality worlds. Procedurally generated landscap...
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Immersive media in the UK: reaching present-day audiences should not be an afterthought
As a wealth of immersive creative talent emerges in the UK, Catherine Allen and Chris Sizemore of Limina Immersive argue that more investment must be made into ...