Beyond the early adopter: widening the appeal for virtual reality
How the cultural industries can increase the adoption of immersive technologies for mainstream audiences Virtual reality worlds. Procedurally generated landscap...
Immersive media in the UK: reaching present-day audiences should not be an afterthought
As a wealth of immersive creative talent emerges in the UK, Catherine Allen and Chris Sizemore of Limina Immersive argue that more investment must be made into ...